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OpenSeadragon 6.0.0

Migration From v4 (and below) to v5

Version 5 brings WebGL Renderer to the game. It is a default renderer from now on, and there might be possible considerations:

If you experience issues, you might consider sticking with the Context2D canvas drawer. We will be also grateful for any feedbacks on issues with devices.

const viewer = OpenSeadragon({
    ....
    drawer: 'canvas'
});